WWII rules

Category: “Good”. Since You Asked… Hardly a day goes by when a new member on a Facebook group asks, “What’s a good WWII ruleset?” And so without his giving any more parameters than “good”, some of us will mention a name… often also without any guidance as to why or how we like it. Yet,… Continue reading WWII rules

Free e-Books on Terrain

Two free e-books on terrain. A.  I made an e-book on making Flexible wargame terrain for Civil War battles — although the same concepts can be used for World War II and other eras. Click MakingWargameTerrainEbook,_small for a free eBook (725kbs) or instead click for larger version MakingWargameTerrainEbook (print-ready version 6mbs in size). The purpose… Continue reading Free e-Books on Terrain

Great Battles of World War II Introduction

Great Battles of World War II is a ruleset by Bruce McFarlane where each stand represents a company so a player will generally command a 1-2 regiments (each 2-4 battalions). Scale varies by scenario 150-200 yards per inch and 15-240 minutes per turn. With 8-10 turns per ‘day’, many scenarios allow for 2 or more… Continue reading Great Battles of World War II Introduction