Hidden Movement System

In the 20th century a battlefield became “empty”, at least at first glance. All sides made great efforts at concealment and even when field works were visible, camoulflage and “dummy” positions misdirected the enemy while smoke was used to conceal movement. So it’s natural that gamers wanting “realism” would strive to allow the defender to… Continue reading Hidden Movement System

Free e-Books on Terrain

Two free e-books on terrain. A.  I made an e-book on making Flexible wargame terrain for Civil War battles — although the same concepts can be used for World War II and other eras. Click MakingWargameTerrainEbook,_small for a free eBook (725kbs) or instead click for larger version MakingWargameTerrainEbook (print-ready version 6mbs in size). The purpose… Continue reading Free e-Books on Terrain

CD & John Holtz

NOTE: eventually I will move all my Command Decision-related postings to this permanent WordPress blog under the link of: https://wargamecampaign.wordpress.com/ (category: Command Decision: Test of Battle). Then I will close down the current page where you will find CD posts: http://www.g-design.us/cd …so see that g-design page for now. In the meantime, you will also find detailed… Continue reading CD & John Holtz

Index to Command Decision: Test of Battle

I acknowledge Kelly Armstrong who made this alphabetical compilation of CD:TOB’s first edition. He sent it to me February 5, 2010 and then Daniel Grumble advised some omissions and corrections May 22, 2017 on the CD:TOB Forum that have been incorporated in this edition available in this post. It is an MS Word file with… Continue reading Index to Command Decision: Test of Battle