Scenarios for Great Battles of WWII

Here are 4 scenarios made by fans of the game (all free of charge). Others designed 3 of the scenarios below . I made and updated the Pegasus Bridge scenario featuring the British Airborne’s drop on the eve of D-Day 5 June 1944. Click on one of the four names for the PDF scenario:

  1. Mtzensk
  2. Bluecoat
  3. PegasusGBscenario2017 (larger file)*
  4. Termoli

Mtzensk’s 8×8’Russian Front table would be impossible to reach the center (with your arms!) as it is 8×8′ in size so the solution is to cut out (2) 2×4′ sections by placing (2) 4×6′ tables adjacent but in a staggered fashion.

Mtzensk and Pegasus Bridge may be too big even for a pair of experienced players. I think it would be better to narrow the focus and reduce the map size for one or both. I have no experience yet with either Termolli or Bluecoat.

How the bridge came to be called Pegasus, after the Shoulder Patch of the British 6th Airborne

*Pegasus Bridge maps and photos: the first, larger area map around Caen needed to be modelled roughly because the 21st Panzer was spread far and wide:

Larger area map around Caen to show where 21st Panzer was located showing counter set-up for its battalions.

Custom Table map with 1-km wide master hexes containing (5) 200-meter hexes:

The table map was made from my giant D-Day maps (below)
Over the course of 6 years of spare time, using period maps I drew of the whole Normandy area in 4 different scales:  (game rule-sets shown are just suggested)
  • Great Battles scale (1 mile/hex) [the smallest overall map series, only 3×7 feet in size overall]
  • CD scale (1 km/hex) [what I used for making up the Pegasus Bridge scenario]
  • Geohex (which are 12″ wide hexes & so at 50 yard/inch = 600m) and
  • Beach area only (300m per hex)

See for the awesome D-Day map series …and hang on to your socks!

My standing next to the maps helps to show the huge scale of the 2nd widest series of D-Day maps (600m/hex) 6×15 feet!
The scenario was too big for Command Decision (which is based on 1 platoon per stand) and much more acceptable with Great Battles.
Bob Bledsaw studying the troops in his “Battalion Box”… jewelry box about 1x6x9” with lid hinged by duct tape. That’s what all those other boxes are on the table ledge: potential reiforcements.

Different game, same table. Gamers from left, Bob Bledsaw, Marc Summerlott, Mark Whitehead, John Holtz and Craig Fogle. Microarmor scale again.

Pegasus Bridge but in HO scale from the beaches to just above Caen. Most remarkably this was on our 2003 WYWAE tou (named by James Dunnigan), Wargame Your Way Across Europe, played on a custom tour coach I arranged for wargamers when we visited Normandy (we had done Bulge while in the Ardennes).

The source of the original table shown first was a clear overlay placed over my Map #6 in the D-Day Kilometer wide hex series.

The same area as the last scan but from the British Official History showing the drop zones for the 6th Parachute Division.

How I made the river and canal for the table. I had made up the mile-wide hexes specially.

Even though this is a skirmish game board (1 figure = 1 man instead of GBoWWI’s 1 stand = 1 company), I couldn’t resist including it here. Martin Wickham of England made a spectacular game board in micro-scale of the immediate area around Pegasus Bridge just in time for the 73rd anniversary of the airborne drop on the bridges. The color terrain the middle is not a drawing but a photo of his table!

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